Boltzmann · extension
Version control that lives where the work happens.
Boltzmann puts version control and ticketing in one datastore: depots for your projects, streams of work, tickets beside the assets they describe, and live two-editor collaboration with real diffs. Prefer your existing repos? Boltzmann runs tasks-only on plain git, depot-only, or fused.
Buy Boltzmann
You do not need a 3D engine to use it. Today Boltzmann is delivered as the Version Control panel inside the godspeed editor bundle, so your BZ- key fetches that bundle and unlocks the panel; the standalone explorer follows. Stack more products for less.
What it does
One datastore, not two products
Tickets, changes, locks and test results are records in the same history — not a tracker bolted to a repo by a webhook. Nothing has to be kept in sync because there is only one thing. Ask why a line exists and you query it, instead of excavating a commit message for a link that may not resolve.
Built for the files git handles worst
Depots and streams for large binary assets, with exclusive locks so two people never edit the same texture and discover it at merge time. Opening a branch copies nothing — it costs the same on a huge project as an empty one.
In-engine and standalone
Use the panel inside godspeed, or run it standalone beside whatever you build with today.
Plays with git
Tasks-only on a plain git repo is a supported mode — adopt boltzmann one piece at a time, no migration cliff.
Pairs with ash
With ash on the same subscription, model development gets versioned automatically: experiments, model versions, tickets — one flow.
Deeper dive: the boltzmann documentation.