BigBrain LLC

Docs · Ash

The ash ML workstation.

Ash is a machine-learning training workstation: design, train and inspect models on your own GPU, with the pipeline drawn as a graph that compiles and runs as a real program. It is its own application and needs no 3D editor. Product page: /products/ash.

The workstation

GPU-first training

Ash trains exclusively on the GPU — NVIDIA (Vulkan) and Apple (Metal), selected automatically — through the same GPU stack the engine renders with. The design goal is simple: your hardware, running flat out, with no cloud requirement and no per-run fees.

Trainer vs. runtime

Ash has two distinct surfaces, and only one of them is the paid product:

With boltzmann

On a subscription that includes boltzmann, model development gains version control: experiments, model versions, and tickets flow through the same depots and streams as the rest of the project — automated model development and model version control in one loop.

Licensing & activation

Status & roadmap

Available now, and prealpha. Ash Studio downloads and activates today with your ASH- key: the workstation shell, pipeline compilation, the run screen and the experiment ledger exist and train our own production models. A headless ash run command line and image previews in the run view are the roadmap. Descending into a subgraph — a graph as a tree of zoom levels, where a node can contain a whole page — is built and lands in the next published build.